v1.8.2

July 24, 2026

Patch release refining TV Mode ownership of save state slots and the gamepad navigation hierarchy between gameplay and the app. Adds a per-launch "play fresh" path on Y in TV Mode, prevents the global auto-load preference from being clobbered, and keeps a single physical combo (e.g. L3+R3) bound to both game-overlay and TV-mode entry from firing the wrong action.

Highlights

  • TV Mode: Y on the game-detail page now launches a fresh session without auto-loading a save state, while A continues to load the most recent save (Continue).
  • Save state safeguards: Per-launch auto-load override no longer overwrites the user's global saveState_autoLoadOnStart preference.
  • Gamepad navigation hierarchy: A combo bound to both "Show Game Toolbar" and "Enter TV Mode" now fires only the context-appropriate action — toolbar during gameplay, TV-mode entry in the library — enforcing a "game wins over app" priority.
  • Fullscreen TV Mode reliability: Re-asserts key-window status after the in-app settings sheet dismisses so the controller stays responsive without a mouse click.

Detailed Changes

  • Added per-launch disableAutoLoadOnStart plumbing through TVModeViewModel.launchSelected → GameLauncher.launchGame → StandaloneGameWindowController.launch
  • Introduced effectiveShouldAutoLoad() on StandaloneGameWindowController so a fresh-start launch never clobbers the user's global auto-load preference
  • Routed Y on the TV Mode game-detail page to launchSelected(disableAutoLoad: true); Y elsewhere still opens the settings sheet
  • Surfaced the most-recent save slot on the TV Mode detail page and bound A to Continue (load slot) when a save exists
  • Softened the GamepadNavigationManager.poll key-window guard so global overlay contexts dispatch regardless of transiently-nil NSApp.keyWindow (fixes post-sheet-dismissal deadness in fullscreen TV Mode)
  • Added GamepadNavAction.isLibraryOnlyAction and gated processActions on a "game wins over app" hierarchy so a shared combo no longer double-fires toolbar + TV-mode entry
  • Strengthened restoreKeyWindowAfterSettings with a second delayed re-key attempt to cover SwiftUI sheet teardown races on fullscreen windows