v1.5.1
Emergency patch that fixes the librashader dylib embedding in release builds and adds notification test functionality, save manager bulk-delete, and documentation polish.
Highlights
- Emergency librashader fix: dylib now copies to
Frameworks/with correct install name, ARCHS locked to arm64 — release builds no longer crash at launch - Notifications: Added test notification functionality and improved authorization handling
- Save Manager: "Delete all saves" bulk action with enhanced UI confirmation
- Shaders: Removed shader specifications for clarity and conciseness
- Documentation: Removed troubleshooting sections across all languages; enhanced features docs with controller support, streaming, and updated game guide
Detailed Changes
- Fixed librashader dylib embedding: now copied to
Frameworksfolder with the correct install name - Locked
ARCHStoarm64(librashader is arm64-only) - Added test notification action and improved authorization handling in
NotificationPill - Implemented "Delete all saves" functionality with enhancement to UI confirmation in the save manager
- Refactored shaders: removed shader specifications for clarity and conciseness
- Updated shader documentation with new features and improved descriptions
- Removed troubleshooting sections across all language variants and deleted the dedicated troubleshooting pages
- Enhanced features documentation with new sections for controller support, streaming, and updated game guide
- Streamlined features docs and reorganized navigation links